Gabriel + Sky Dragon

Gabriel + Sky Dragon (with Nebular Aristocrat and Mistress of Tints) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Nature and Light, estimated elimination in 8.2 turns; first Tox to aim for: Reflection on turn 2.

IntermediateMidrangeNatureLight
BTier72.1% · Relative indexv1.26

By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Gabriel

Nature · Epic

  1. CocoonabilityDeck core
  2. CaterpillarabilityDeck core
  3. ButterflyabilityDeck core

Nebular Aristocrat

Light · Common

  1. Cosmic MasqueradeabilityDeck core
  2. toxDeck core
  3. Free slotT2
    to buy

Sky Dragon

Light · Common

  1. Dazzling BreathabilityDeck core
  2. Call of the ForestabilityDeck core
  3. toxDeck core

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityDeck core
  2. MultiboostabilityDeck core
  3. Free slotT4
    to buy

Tox priorities

The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.

4 shop openings446 Spamtons generated+11.8% Plan potential

Shop openings

At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.

CommonRareEpicLegendary

  1. T2Luck 2 · 63 SpamtonsReflection
  2. T4Luck 4 · 180 SpamtonsHeart Resistance
  3. T6Luck 6 · 301 Spamtonsskip
  4. T8Luck 8 · 420 Spamtonsskip
T2

Reflection

Nebular Aristocrat · Common

+4.3%
T4

Heart Resistance

Mistress of Tints · Rare

+7.5%

Expected value of a random purchase, before → after this plan: +7.6% → +0%

Avoid for this deck

Eternity · Freeze · Inversion · Shapeshifter · Mimicry · Multiplier · Optimisation · Poison · Reset · Revenge · Temporality · Vampirism

Theoretical score13,239
Estimated elimination8.2 turns
Effective HP4,630
Healing405
Spamtons / turn30

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.

Play orderFirst -4.5% · 8.4 turnsSecond +4.5% · 7.4 turns

Strengths

  • 3 cards generate bonuses.
  • Eliminates the opponent in 8.2 turns.
  • 405 healing over the game.

Weak spots

  • Struggles against a deck resisting Nature: elimination in 8.8 turns.
  • Struggles against a deck resisting Light: elimination in 8.1 turns.
  • Relies on Call of the Forest (Sky Dragon).

How the game goes

  1. Turn 3: first bonuses (Gabriel).
  2. Turn 4: first big hit, Call of the Forest (Sky Dragon).
  3. Turn 9: opponent eliminated.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Gabriel

Whenever a card on the field dies, this card's HP and max HP increase by (+200)

Recommended

Transition

Nebular Aristocrat

When this card is permanently killed, it comes back to life with the "Random Metamorph" passive.

Recommended

Ultimate Reset

Sky Dragon

This card returns to 100% of its max HP if its attack defeats an enemy card.

Recommended

Multi Start

Mistress of Tints

Gain (+2) in each element.

Recommended
Adapt in the workshop

How it wins

Generation

Gabriel (+15 Nature); Mistress of Tints (+6 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 3.

Damage

Call of the Forest (Sky Dragon): 71% of the damage; Elemental Chaos (Mistress of Tints): 14% of the damage. 2,960 useful damage, opponent eliminated in 8.2 turns.

Survival

405 healing over the game. 4,630 effective HP at the start.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1Abilities on cooldown.

Abilities on cooldown.

02Turn 20 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
See the rest of the planCollapse the plan+8 turns
03Turn 3200 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Gabriel
CocoonGabriel
36 damageNature +5
Mistress of Tints
Elemental ChaosMistress of Tints
164 damage
04Turn 4448 damage
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Sky Dragon
Call of the ForestSky Dragon
371 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
77 damage
05Turn 5507 damage
Sky Dragon
Call of the ForestSky Dragon
430 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
77 damage
06Turn 6375 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Nebular Aristocrat
Cosmic MasqueradeNebular Aristocrat
Gabriel
CaterpillarGabriel
150 damageNature +10
Mistress of Tints
Elemental ChaosMistress of Tints
225 damage
07Turn 7700 damage
Sky Dragon
Call of the ForestSky Dragon
594 damageNature +4
Sky Dragon
Dazzling BreathSky Dragon
106 damage
08Turn 8Abilities on cooldown.

Abilities on cooldown.

09Turn 9647 damage
Sky Dragon
Call of the ForestSky Dragon
647 damageNature +4
10Turn 10Simulation complete.

Simulation complete.