- CocoonabilityDeck core
- CaterpillarabilityDeck core
- ButterflyabilityDeck core
Gabriel + Sky Dragon
Gabriel + Sky Dragon (with Nebular Aristocrat and Mistress of Tints) is part of the SPAM 1.26 tier list at Gold · Crystal; with these talents it is tier B at Celeste · Legend, A at Gold · Crystal and S at Bronze · Silver. Midrange deck in Nature and Light, estimated elimination in 8.2 turns; first Tox to aim for: Reflection on turn 2.
By rank, with these talentsCeleste · LegendBGold · CrystalABronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Cosmic MasqueradeabilityDeck core
- toxDeck core
- Free slotT2to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT4to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Reflection
- T4Heart Resistance
- T6skip
- T8skip
Reflection
Nebular Aristocrat · Common
Heart Resistance
Mistress of Tints · Rare
Expected value of a random purchase, before → after this plan: +7.6% → +0%
Avoid for this deck
Eternity · Freeze · Inversion · Shapeshifter · Mimicry · Multiplier · Optimisation · Poison · Reset · Revenge · Temporality · Vampirism
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -4.5% · 8.4 turnsSecond +4.5% · 7.4 turns
- Fragile deck+8.4%6.6 turns · strength
- Tank deck-20.2%9.4 turns · weakness
- Resists Fire-3%7.8 turns
- Resists Water-3%7.8 turns
- Resists Earth-3%7.8 turns
- Resists Nature-13.6%8.8 turns · weakness
- Resists Shadow-3%7.8 turns
- Resists Light-7.3%8.1 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 8.2 turns.
- 405 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 8.8 turns.
- Struggles against a deck resisting Light: elimination in 8.1 turns.
- Relies on Call of the Forest (Sky Dragon).
How the game goes
- Turn 3: first bonuses (Gabriel).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Vitality
GabrielWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedTransition
Nebular AristocratWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedUltimate Reset
Sky DragonThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedMulti Start
Mistress of TintsGain (+2) in each element.
RecommendedHow it wins
Generation
Gabriel (+15 Nature); Mistress of Tints (+6 everywhere); Sky Dragon (+16 Nature). First bonuses on turn 3.
Damage
Call of the Forest (Sky Dragon): 71% of the damage; Elemental Chaos (Mistress of Tints): 14% of the damage. 2,960 useful damage, opponent eliminated in 8.2 turns.
Survival
405 healing over the game. 4,630 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
See the rest of the planCollapse the plan+8 turns
03Turn 3200 damage
04Turn 4448 damage
06Turn 6375 damage
07Turn 7700 damage
08Turn 8Abilities on cooldown.
Abilities on cooldown.
10Turn 10Simulation complete.
Simulation complete.