Midrange Water · The Companion of Spirits

Four cards. A shared purpose.

AccessibleMidrangeWater
CTier51.4% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityKeep
  2. toxKeep
  3. Free slot
    Nothing worth buying

Catixy

Shadow · Common

  1. MewlingabilityKeep
  2. Sinister CharmabilityKeep
  3. Free slot
    Nothing worth buying

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. toxKeep
Theoretical score9,015
Estimated elimination12 turns
Effective HP2,893
Healing845

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 845 healing in the simulation.

Watch points

  • Sensitive to Water resistance: -26% score, elimination in 17.1 turns against that profile.
  • No control recorded by the model.
  • Elimination extrapolated beyond the simulation horizon.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water axes.
  3. 03Simulated damage peak: turn 10.
  4. 04Estimated elimination: 12 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Aquatic Field

Medusine Thorn

Water bonus (+7).

Recommended

Inversion

Catixy

Start the game with the "Inversion" passive

Recommended

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended
Adapt in the workshop

Why it works

Start the engine

The composition relies on its talents, passives, and attacks. Check their activation order in the timeline to identify the first damage windows.

Convert your bonuses

The Companion of Spirits + Medusine Thorn have the strongest individual offensive profiles in this composition. The deck reaches 2,341 useful simulated damage, with elimination estimated at 12 turns. Check the curve to see when the investment pays off.

Protect the composition

Medusine Thorn provide support or control tools. The model estimates 2,893 effective HP and 845 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1130 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
49+29
The Companion of Spirits
HazardoThe Companion of Spirits
45
Catixy
MewlingCatixy
+20
The Companion of Spirits
Small WaveThe Companion of Spirits
36
02Turn 2139 damage
Catixy
Sinister CharmCatixy
Medusine Thorn
Inflamed ToxinMedusine Thorn
52+31
The Companion of Spirits
HazardoThe Companion of Spirits
48
Catixy
MewlingCatixy
+24
The Companion of Spirits
Small WaveThe Companion of Spirits
39
See the rest of the planCollapse the plan+8 turns
03Turn 3346 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
183
Medusine Thorn
Inflamed ToxinMedusine Thorn
63+42
The Companion of Spirits
HazardoThe Companion of Spirits
56
Catixy
MewlingCatixy
+32
The Companion of Spirits
Small WaveThe Companion of Spirits
44
04Turn 4195 damage
Catixy
Sinister CharmCatixy
Medusine Thorn
Inflamed ToxinMedusine Thorn
66+45
The Companion of Spirits
HazardoThe Companion of Spirits
59
Catixy
MewlingCatixy
+37
The Companion of Spirits
Small WaveThe Companion of Spirits
70
05Turn 5206 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
66+45
The Companion of Spirits
HazardoThe Companion of Spirits
70
Catixy
MewlingCatixy
+39
The Companion of Spirits
Small WaveThe Companion of Spirits
70
06Turn 6256 damage
Catixy
Sinister CharmCatixy
Medusine Thorn
Inflamed ToxinMedusine Thorn
70+47
The Companion of Spirits
HazardoThe Companion of Spirits
87
Catixy
MewlingCatixy
+44
The Companion of Spirits
Small WaveThe Companion of Spirits
99
07Turn 7256 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
70+47
The Companion of Spirits
HazardoThe Companion of Spirits
87
Catixy
MewlingCatixy
+46
The Companion of Spirits
Small WaveThe Companion of Spirits
99
08Turn 8307 damage
Catixy
Sinister CharmCatixy
The Companion of Spirits
HazardoThe Companion of Spirits
104
Medusine Thorn
Inflamed ToxinMedusine Thorn
73+50
The Companion of Spirits
Small WaveThe Companion of Spirits
130
Catixy
MewlingCatixy
+51
09Turn 9307 damage
The Companion of Spirits
HazardoThe Companion of Spirits
104
Medusine Thorn
Inflamed ToxinMedusine Thorn
73+50
The Companion of Spirits
Small WaveThe Companion of Spirits
130
Catixy
MewlingCatixy
+53
10Turn 10351 damage
Catixy
Sinister CharmCatixy
The Companion of Spirits
HazardoThe Companion of Spirits
110
Medusine Thorn
Inflamed ToxinMedusine Thorn
77+52
Catixy
MewlingCatixy
+58
The Companion of Spirits
Small WaveThe Companion of Spirits
164