- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotNothing worth buying
Midrange Earth / Light · Celestial Dragosaur
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Earth ShakerabilityKeep
- toxKeep
- Free slotNothing worth buying
- CigarillosabilityKeep
- Final DelightabilityKeep
- toxKeep
- Howl StrikeabilityKeep
- toxKeep
- Free slotNothing worth buying
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck-0.9%10 turns
- Tank deck-22.1%15.5 turns · weakness
- Resists Fire0%10.8 turns
- Resists Water0%10.8 turns
- Resists Earth-22.2%15.6 turns · weakness
- Resists Nature0%10.8 turns
- Resists Shadow0%10.8 turns
- Resists Light0%10.8 turns
Strengths
- 2 cards with active generation.
Watch points
- Sensitive to Earth resistance: -22% score, elimination in 15.6 turns against that profile.
- No healing in the simulation.
- No control recorded by the model.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Earth / Light axes.
- 03Simulated damage peak: turn 10.
- 04Estimated elimination: 10.8 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Mistress of TintsGain (+3) in each element.
RecommendedSoul Vitality
Golden BoarWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedRare AOE
Celestial DragosaurStart the game with the "AoE" passive.
RecommendedWhy it works
Start the engine
Golden Boar, Commando Gerz feed the composition with bonuses. The main axes are Earth / Light. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Celestial Dragosaur + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,592 useful simulated damage, with elimination estimated at 10.8 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 6,740 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 1Abilities on cooldown.
Abilities on cooldown.
See the rest of the planCollapse the plan+8 turns
03Turn 3476 damage
05Turn 5Abilities on cooldown.
Abilities on cooldown.
06Turn 6515 damage
07Turn 7Abilities on cooldown.
Abilities on cooldown.