Midrange Water / Fire · The Companion of Spirits

Four cards. A shared purpose.

IntermediateMidrangeWaterFire
ATier85.3% · Relative indexv1.19
Not in the current tier list · This composition was ranked by an earlier analysis. It is still evaluated with today’s engine, but it no longer appears in the tier list.See the current tier list

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slot
    Nothing worth buying

Deer of Mournful Colors

Nature · Rare

  1. Elemental DrainabilityKeep
  2. toxKeep
  3. Free slot
    Nothing worth buying

Medusine Thorn

Shadow · Common

  1. Inflamed ToxinabilityKeep
  2. toxKeep
  3. Free slot
    Nothing worth buying

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. toxKeep
Theoretical score11,330
Estimated elimination8 turns
Effective HP2,846
Healing825

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • Estimated elimination in 8 turns.
  • 825 healing in the simulation.

Watch points

  • Sensitive to Water resistance: -20% score, elimination in 10 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water / Fire axes.
  3. 03Simulated damage peak: turn 6.
  4. 04Estimated elimination: 8 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Multi Start

Deer of Mournful Colors

Gain (+3) in each element.

Recommended

Aquatic Field

Medusine Thorn

Water bonus (+7).

Recommended

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended
Adapt in the workshop

Why it works

Start the engine

The composition relies on its talents, passives, and attacks. Check their activation order in the timeline to identify the first damage windows.

Convert your bonuses

The Companion of Spirits + Medusine Thorn have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 8 turns. Check the curve to see when the investment pays off.

Protect the composition

Medusine Thorn provide support or control tools. The model estimates 2,846 effective HP and 825 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1233 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
59+40
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
80+40
The Companion of Spirits
HazardoThe Companion of Spirits
52
The Companion of Spirits
Small WaveThe Companion of Spirits
42
02Turn 2233 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
59+40
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
80+40
The Companion of Spirits
HazardoThe Companion of Spirits
52
The Companion of Spirits
Small WaveThe Companion of Spirits
42
See the rest of the planCollapse the plan+8 turns
03Turn 3514 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
204
Medusine Thorn
Inflamed ToxinMedusine Thorn
69+51
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
99+50
The Companion of Spirits
HazardoThe Companion of Spirits
71
The Companion of Spirits
Small WaveThe Companion of Spirits
71
04Turn 4310 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
69+51
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
99+50
The Companion of Spirits
HazardoThe Companion of Spirits
71
The Companion of Spirits
Small WaveThe Companion of Spirits
71
05Turn 5346 damage
Medusine Thorn
Inflamed ToxinMedusine Thorn
69+51
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
99+50
The Companion of Spirits
HazardoThe Companion of Spirits
83
The Companion of Spirits
Small WaveThe Companion of Spirits
95
06Turn 6657 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Mistress of Tints
Elemental ChaosMistress of Tints
235
Medusine Thorn
Inflamed ToxinMedusine Thorn
79+62
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
119+59
The Companion of Spirits
HazardoThe Companion of Spirits
92
The Companion of Spirits
Small WaveThe Companion of Spirits
132
07Turn 7435 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
119+59
Medusine Thorn
Inflamed ToxinMedusine Thorn
79+62
The Companion of Spirits
HazardoThe Companion of Spirits
105
The Companion of Spirits
Small WaveThe Companion of Spirits
132
08Turn 8198 damage
Deer of Mournful Colors
Elemental DrainDeer of Mournful Colors
119+59
Medusine Thorn
Inflamed ToxinMedusine Thorn
79+62
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.