- Replace : Glacial LaserT2to buy
- Critical FallabilityKeep
- Precise FallabilityKeep
Midrange Water · Sovereign of the Ether Falls
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Miasmas of WisdomabilityKeep
- toxReplaceable
- Free slotT4to buy
- Elemental ChaosabilityKeep
- MultiboostabilityKeep
- Free slotto buy
- RevitalizationabilityKeep
- toxKeep
- toxKeep
Tox priorities
Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.
Graveyard
Sovereign of the Ether Falls · Rare
Replace : Glacial Laser (ability)
Multiplier
Master Amphibian · Rare
Expected value of a random purchase, before → after this plan: +1.3% → +0.1%
Avoid for this deck
AoE · Shadowheart · Fireheart · Lightheart · Natureheart · Backlash · Erosion · Random shapeshifter · Revenge
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck+11.1%8 turns · strength
- Tank deck-10.7%10.2 turns · weakness
- Resists Fire0%9 turns
- Resists Water-11.1%10 turns · weakness
- Resists Earth-11.1%10 turns · weakness
- Resists Nature0%9 turns
- Resists Shadow0%9 turns
- Resists Light0%9 turns
Strengths
- 1 card with active generation.
- Estimated elimination in 9 turns.
- 236 healing in the simulation.
Watch points
- Sensitive to Water resistance: -11% score, elimination in 10 turns against that profile.
- Sensitive to Earth resistance: -11% score, elimination in 10 turns against that profile.
- Active generation concentrated on The Eye of the Mountains.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Water axes.
- 03Simulated damage peak: turn 7.
- 04Estimated elimination: 9 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Piercing
Sovereign of the Ether FallsAll your cards' critical and accuracy increase by (+1%) per turn
RecommendedLength
Master AmphibianAt the start of your first turn, a random enemy card receives "Eternity"
RecommendedMulti Start
Mistress of TintsGain (+3) in each element.
RecommendedHeart of Steel
The Eye of the MountainsIncoming attacks increase your elemental resistances by (+1).
RecommendedWhy it works
Start the engine
The Eye of the Mountains feed the composition with bonuses. The main axes are Water. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Sovereign of the Ether Falls + Master Amphibian have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.
Protect the composition
The Eye of the Mountains provide support or control tools. The model estimates 3,025 effective HP and 236 healing. Defense helps give bonuses and cooldowns time to pay off.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 197 damage
02Turn 2130 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3394 damage
04Turn 4330 damage
05Turn 5401 damage
06Turn 6459 damage
07Turn 7517 damage
08Turn 8269 damage
09Turn 9273 damage
10Turn 10Simulation complete.
Simulation complete.