- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
Mistress of Tints + Deer of Mournful Colors
Mistress of Tints + Deer of Mournful Colors (with Yotaru and Thorn of Love) is part of the SPAM 1.26 tier list at Bronze · Silver; with these talents it is tier C at Celeste · Legend, B at Gold · Crystal and A at Bronze · Silver. Elemental ramp deck across 6 elements, estimated elimination in 8.5 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverA
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Replace : ProtectT4to buy
- EarthguardabilityReplaceable
- BoostguardabilityDeck core
- Elemental ChaosabilityDeck core
- MultiboostabilityDeck core
- Free slotT8to buy
- WisdomabilityDeck core
- toxReplaceable
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Graveyard
- T6Phoenix
- T8Berserk
Poison
Deer of Mournful Colors · Common
Graveyard
Yotaru, Leafguard · Rare
Replace : Protect (ability)
Phoenix
Thorn of Love · Common
Berserk
Mistress of Tints · Epic
Expected value of a random purchase, before → after this plan: +8.4% → +0%
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -3.5% · 8.6 turnsSecond +3.5% · 8 turns
- Fragile deck+7.3%7.5 turns · strength
- Tank deck-14.5%9.6 turns · weakness
- Resists Fire-0.9%8.2 turns
- Resists Water-0.9%8.2 turns
- Resists Earth-1.7%8.3 turns
- Resists Nature-1.7%8.3 turns
- Resists Shadow-0.9%8.2 turns
- Resists Light-1.7%8.3 turns
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.5 turns.
- 733 healing over the game.
Weak spots
- Relies on Elemental Drain (Deer of Mournful Colors).
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 6: first big hit, Elemental Drain (Deer of Mournful Colors).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Armor
Deer of Mournful ColorsWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedShared Shield
Yotaru, LeafguardIncreases the elemental resistances of all allied cards by (+10%).
RecommendedMulti Start
Mistress of TintsGain (+2) in each element.
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedHow it wins
Generation
Thorn of Love (+18 Earth, +18 Nature, +18 Light); Mistress of Tints (+9 everywhere). First bonuses on turn 1.
Damage
Elemental Drain (Deer of Mournful Colors): 84% of the damage; Elemental Chaos (Mistress of Tints): 16% of the damage. 2,960 useful damage, opponent eliminated in 8.5 turns.
Survival
733 healing over the game, mostly from Deer of Mournful Colors. 4,068 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 152 damage
02Turn 294 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3326 damage
04Turn 4194 damage
05Turn 5209 damage
06Turn 6598 damage
07Turn 7355 damage
08Turn 8454 damage
09Turn 9545 damage
10Turn 10Simulation complete.
Simulation complete.