- Elemental DrainabilityDeck core
- toxDeck core
- Free slotT2to buy
Deer of Mournful Colors + Thorn of Love
Deer of Mournful Colors + Thorn of Love (with Sky Dragon and Birth of Aldrin) is the 19th deck with an intermediate collection in the SPAM 1.23 tier list at Celeste · Legend (tier C); with these talents it is B at Bronze · Silver and B at Gold · Crystal. Midrange deck in Nature and Light, estimated elimination in 8.3 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalBBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- WisdomabilityDeck core
- toxReplaceable
- Free slotT4to buy
- Dazzling BreathabilityDeck core
- Call of the ForestabilityDeck core
- toxDeck core
- First WaltzabilityDeck core
- Replace : PhoenixT6to buy
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Graveyard
- T6Berserk
- T8skip
Poison
Deer of Mournful Colors · Common
Graveyard
Thorn of Love · Rare
Berserk
Birth of Aldrin · Rare
Replace : Phoenix
Expected value of a random purchase, before → after this plan: +5.1% → +0.1%
Avoid for this deck
Erosion · Inversion · Shapeshifter · Mimicry · Optimisation · Taunt · Revenge · Temporality
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +4% · 9.2 turnsSecond -4% · 9.8 turns
- Fragile deck+25.7%6.3 turns · strength
- Tank deck-38.8%13.4 turns · weakness
- Resists Fire-4.4%9 turns
- Resists Water-4.4%9 turns
- Resists Earth-3.3%8.9 turns
- Resists Nature-29%11.7 turns · weakness
- Resists Shadow-4.4%9 turns
- Resists Light-10.9%9.6 turns · weakness
Strengths
- 2 cards generate bonuses.
- Eliminates the opponent in 8.3 turns.
- 795 healing over the game.
Weak spots
- Struggles against a deck resisting Nature: elimination in 11.7 turns.
- Struggles against a deck resisting Light: elimination in 9.6 turns.
How the game goes
- Turn 1: first bonuses (Thorn of Love).
- Turn 4: first big hit, Call of the Forest (Sky Dragon).
- Turn 9: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Multi Start
Deer of Mournful ColorsGain (+3) in each element.
RecommendedWeaken
Thorn of LoveReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedLast Breath
Sky DragonApplies Temporality to all your cards when this card dies
RecommendedUltimate Reset
Birth of AldrinThis card returns to 100% of its max HP if its attack defeats an enemy card.
RecommendedHow it wins
Generation
Thorn of Love (+8 Earth, +8 Nature, +8 Light); Sky Dragon (+12 Nature). First bonuses on turn 1.
Damage
Elemental Drain (Deer of Mournful Colors): 45% of the damage; Call of the Forest (Sky Dragon): 30% of the damage. 2,920 useful damage, opponent eliminated in 8.3 turns.
Survival
795 healing over the game, mostly from Deer of Mournful Colors. 2,981 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 161 damage
02Turn 267 damage
See the rest of the planCollapse the plan+8 turns
03Turn 376 damage
04Turn 4630 damage
05Turn 5623 damage
07Turn 7633 damage
08Turn 8487 damage
10Turn 10Simulation complete.
Simulation complete.