Ramp Water / Earth · The Companion of Spirits

Four cards. A shared purpose.

AccessibleElemental rampWaterEarth
CTier68.8% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. Replace : ImmunityT2
    to buy

Mistress of Tints

Earth · Rare

  1. Elemental ChaosabilityKeep
  2. MultiboostabilityKeep
  3. Free slotT4
    to buy

Water Spirit

Water · Common

  1. Aquatic BreathabilityKeep
  2. WaveabilityKeep
  3. Free slotT6
    to buy

Aidan

Fire · Common

  1. LucksterabilityKeep
  2. Pay-torchabilityKeep
  3. toxKeep

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings337 Spamtons generated+35.7% Plan potential
T2

AoE

The Companion of Spirits · Epic

Replace : Immunity

+22.4%
T4

Berserk

Mistress of Tints · Rare

+11.4%
T6

Stun

Water Spirit · Legendary

+1.8%

Expected value of a random purchase, before → after this plan: +1% → +0.1%

Avoid for this deck

Berserk · Bomba · Brutal · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Erosion · Random shapeshifter · Mimicry · Poison · Reset · Revenge · Punching Bag · Temporality · Avenger

Theoretical score10,165
Estimated elimination9 turns
Effective HP2,879
Healing0

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 9 turns.
  • Control effects contributing to the model’s score.

Watch points

  • Sensitive to Water resistance: -11% score, elimination in 11.6 turns against that profile.
  • No healing in the simulation.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water / Earth axes.
  3. 03Simulated damage peak: turn 9.
  4. 04Estimated elimination: 9 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Multi Start

Mistress of Tints

Gain (+3) in each element.

Recommended

Cavalry

Water Spirit

Increases the max HP of all other allied cards by (+150)

Recommended

Focus

Aidan

25% chance at the start of each turn to apply Taunt to the caster.

Recommended
Adapt in the workshop

Why it works

Start the engine

Water Spirit, Aidan feed the composition with bonuses. The main axes are Water / Earth / Nature. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Mistress of Tints have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 9 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 2,879 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 183 damage
Aidan
LucksterAidan
random +10
Water Spirit
WaveWater Spirit
Water +1
Water Spirit
Aquatic BreathWater Spirit
15Water +1
The Companion of Spirits
HazardoThe Companion of Spirits
38
The Companion of Spirits
Small WaveThe Companion of Spirits
30
02Turn 2101 damage
Aidan
LucksterAidan
random +10
Water Spirit
WaveWater Spirit
Water +1
Water Spirit
Aquatic BreathWater Spirit
18Water +1
The Companion of Spirits
HazardoThe Companion of Spirits
46
The Companion of Spirits
Small WaveThe Companion of Spirits
37
See the rest of the planCollapse the plan+8 turns
03Turn 3354 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Water Spirit
WaveWater Spirit
Water +1
Mistress of Tints
Elemental ChaosMistress of Tints
221
The Companion of Spirits
HazardoThe Companion of Spirits
59
Water Spirit
Aquatic BreathWater Spirit
25Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
49
04Turn 4214 damage
Aidan
LucksterAidan
random +10
Water Spirit
WaveWater Spirit
Water +1
Aidan
Pay-torchAidan
63
The Companion of Spirits
HazardoThe Companion of Spirits
67
Water Spirit
Aquatic BreathWater Spirit
28Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
56
05Turn 5221 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
103
The Companion of Spirits
Small WaveThe Companion of Spirits
118
06Turn 6543 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Mistress of Tints
Elemental ChaosMistress of Tints
290
The Companion of Spirits
HazardoThe Companion of Spirits
118
The Companion of Spirits
Small WaveThe Companion of Spirits
135
07Turn 7317 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
141
The Companion of Spirits
Small WaveThe Companion of Spirits
176
08Turn 8416 damage
Aidan
LucksterAidan
random +10
The Companion of Spirits
HazardoThe Companion of Spirits
147
The Companion of Spirits
Small WaveThe Companion of Spirits
183
Aidan
Pay-torchAidan
86
09Turn 9783 damage
Mistress of Tints
MultiboostMistress of Tints
All +3
Aidan
LucksterAidan
random +10
Mistress of Tints
Elemental ChaosMistress of Tints
354
The Companion of Spirits
HazardoThe Companion of Spirits
184
The Companion of Spirits
Small WaveThe Companion of Spirits
245
10Turn 10Simulation complete.

Simulation complete.