Midrange Water · The Companion of Spirits

Four cards. A shared purpose.

AccessibleMidrangeWater
ATier84.9% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

The Companion of Spirits

Water · Common

  1. Small WaveabilityKeep
  2. HazardoabilityKeep
  3. Replace : ImmunityT2
    to buy

Water Spirit

Water · Common

  1. Aquatic BreathabilityKeep
  2. WaveabilityKeep
  3. Free slotT4
    to buy

Sovereign of the Ether Falls

Water · Rare

  1. Glacial LaserabilityReplaceable
  2. Critical FallabilityKeep
  3. Precise FallabilityReplaceable

The Eye of the Mountains

Water · Common

  1. RevitalizationabilityKeep
  2. toxKeep
  3. toxKeep

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings248 Spamtons generated+20.3% Plan potential
T2

AoE

The Companion of Spirits · Epic

Replace : Immunity

+14.6%
T4

Graveyard

Water Spirit · Rare

+5.7%

Expected value of a random purchase, before → after this plan: +1.8% → +0.2%

Avoid for this deck

Shadowheart · Fireheart · Lightheart · Natureheart · Earthheart · Backlash · Random shapeshifter · Temporality

Theoretical score12,962
Estimated elimination7.1 turns
Effective HP2,756
Healing344

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 2 cards with active generation.
  • Estimated elimination in 7.1 turns.
  • 344 healing in the simulation.

Watch points

  • Sensitive to Water resistance: -7% score, elimination in 7.9 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Water axes.
  3. 03Simulated damage peak: turn 7.
  4. 04Estimated elimination: 7.1 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

One Man Army

The Companion of Spirits

Whenever a card on the field dies, the base damage of this attack is increased by (+5)

Recommended

Water Heart

Water Spirit

Start the game with the "Waterheart" passive

Recommended

Piercing

Sovereign of the Ether Falls

All your cards' critical and accuracy increase by (+1%) per turn

Recommended

Heart of Steel

The Eye of the Mountains

Incoming attacks increase your elemental resistances by (+1).

Recommended
Adapt in the workshop

Why it works

Start the engine

Water Spirit, The Eye of the Mountains feed the composition with bonuses. The main axes are Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

The Companion of Spirits + Sovereign of the Ether Falls have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.1 turns. Check the curve to see when the investment pays off.

Protect the composition

The Eye of the Mountains provide support or control tools. The model estimates 2,756 effective HP and 344 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 193 damage
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Water Spirit
Aquatic BreathWater Spirit
14Water +1
The Companion of Spirits
HazardoThe Companion of Spirits
40
The Companion of Spirits
Small WaveThe Companion of Spirits
32
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
7
02Turn 2128 damage
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
The Companion of Spirits
HazardoThe Companion of Spirits
53
Water Spirit
Aquatic BreathWater Spirit
19Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
45
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
11
See the rest of the planCollapse the plan+8 turns
03Turn 3171 damage
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
The Companion of Spirits
HazardoThe Companion of Spirits
71
Water Spirit
Aquatic BreathWater Spirit
23Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
59
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
18
04Turn 4273 damage
The Eye of the Mountains
RevitalizationThe Eye of the Mountains
+126
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
The Companion of Spirits
HazardoThe Companion of Spirits
120
Water Spirit
Aquatic BreathWater Spirit
28Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
100
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
25
05Turn 5414 damage
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
The Companion of Spirits
HazardoThe Companion of Spirits
155
Water Spirit
Aquatic BreathWater Spirit
32Water +1
The Companion of Spirits
Small WaveThe Companion of Spirits
192
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
35
06Turn 6666 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
The Companion of Spirits
HazardoThe Companion of Spirits
272
The Companion of Spirits
Small WaveThe Companion of Spirits
311
Water Spirit
Aquatic BreathWater Spirit
37Water +1
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
46
07Turn 71,050 damage
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Water Spirit
WaveWater Spirit
Water +1
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
The Companion of Spirits
HazardoThe Companion of Spirits
382
The Companion of Spirits
Small WaveThe Companion of Spirits
573
Water Spirit
Aquatic BreathWater Spirit
41Water +1
Sovereign of the Ether Falls
Glacial LaserSovereign of the Ether Falls
54
08Turn 8683 damage
The Eye of the Mountains
RevitalizationThe Eye of the Mountains
+218
Sovereign of the Ether Falls
Critical FallSovereign of the Ether Falls
Sovereign of the Ether Falls
Precise FallSovereign of the Ether Falls
Water Spirit
WaveWater Spirit
Water +1
The Companion of Spirits
HazardoThe Companion of Spirits
683
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.