- Vine WrapabilityDeck core
- Replace : NatureheartT2to buy
- toxReplaceable
Commando Gerz + Flowering Koala
Commando Gerz + Flowering Koala (with Hatchlings of Midas and Glow Glutton) is the 19th deck with an accessible collection in the SPAM 1.28.1 tier list at Celeste · Legend (tier C); with these talents it is B at Bronze · Silver. Elemental ramp deck in Light, estimated elimination in 9.7 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Chirp-chirp-chirpabilityDeck core
- QuintetabilityDeck core
- Free slotT8to buy
- CigarillosabilityDeck core
- Final DelightabilityDeck core
- toxReplaceable
- GluttonyabilityDeck core
- Replace : CamouflageT4to buy
- Free slotT6to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Inversion
- T6Multiplier
- T8Lightheart
- T10skip
Poison
Flowering Koala · Common
Replace : Natureheart
Inversion
Glow Glutton · Rare
Replace : Camouflage
Multiplier
Glow Glutton · Rare
Lightheart
Hatchlings of Midas · Epic
Expected value of a random purchase, before → after this plan: +1.8% → +0.1%
Avoid for this deck
Bomba · Brutal · Camouflage · Graveyard · Waterheart · Shadowheart · Fireheart · Vanish · Erosion · Shapeshifter · Optimisation · Phoenix · Taunt · Reset · Revenge · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst -3.4% · 10 turnsSecond +3.4% · 9.6 turns
- Fragile deck+3.5%9 turns
- Tank deck-27.5%12.5 turns · weakness
- Resists Fire0%9.3 turns
- Resists Water0%9.3 turns
- Resists Earth-0.4%9.4 turns
- Resists Nature-0.8%9.4 turns
- Resists Shadow0%9.3 turns
- Resists Light-20.4%11 turns · weakness
Strengths
- 3 cards generate bonuses.
- Eliminates the opponent in 9.7 turns.
- 2,660 healing over the game.
Weak spots
- Struggles against a deck resisting Light: elimination in 11 turns.
- Relies on Vine Wrap (Flowering Koala).
How the game goes
- Turn 1: first bonuses (Glow Glutton).
- Turn 8: first big hit, Vine Wrap (Flowering Koala).
- Turn 10: damage peak (2,094).
- Turn 10: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Crit Sphere
Flowering KoalaIncreases this card's critical chance by (+2%) each turn
RecommendedReckless
Hatchlings of MidasAt the start of the game, this card transforms into a random card of the same rarity, gains (+500) HP and gives you a bonus of (+2) in each element.
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedTransition
Glow GluttonWhen this card is permanently killed, it comes back to life with the "Random Metamorph" passive.
RecommendedHow it wins
Generation
Glow Glutton (+20 Light); Hatchlings of Midas (+15 Light); Commando Gerz (+15 Earth, +15 Light). First bonuses on turn 1.
Damage
Vine Wrap (Flowering Koala): 67% of the damage; Final Delight (Commando Gerz): 33% of the damage. 3,040 useful damage, opponent eliminated in 9.7 turns.
Survival
2,660 healing over the game, mostly from Glow Glutton and Hatchlings of Midas. 4,692 effective HP at the start.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.