- SandstormabilityDeck core
- toxDeck core
- Free slotT2to buy
Golden Boar + Blue-Stone-Eater
Golden Boar + Blue-Stone-Eater (with Armadillo Warrior and Verdant Fruit Cruncher) is in the SPAM 1.28.1 tier list at Celeste · Legend, tier C (40th of 40); with these talents it is B at Bronze · Silver. Midrange deck in Earth, estimated elimination in 7.1 turns; first Tox to aim for: Earthheart on turn 2.
By rank, with these talentsCeleste · LegendCGold · CrystalCBronze · SilverB
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Earth ShakerabilityDeck core
- toxDeck core
- Free slotT4to buy
- Rock-SwallowerabilityDeck core
- toxDeck core
- Replace : ResetT6to buy
- TorrentabilityDeck core
- toxReplaceable
- Free slotT8to buy
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Earthheart
- T4Multiplier
- T6Earthheart
- T8Earthheart
Earthheart
Armadillo Warrior · Common
Multiplier
Golden Boar · Rare
Earthheart
Blue-Stone-Eater · Rare
Replace : Reset
Earthheart
Verdant Fruit Cruncher · Epic
Expected value of a random purchase, before → after this plan: +3.4% → +0%
Avoid for this deck
Camouflage · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Heart Resistance · Eternity · Freeze · Inversion · Shapeshifter · Taunt · Reset · Temporality · Tenacity
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +8.1% · 9.6 turnsSecond -8.1% · 11.2 turns
- Fragile deck+30.8%7.2 turns · strength
- Tank deck-36.3%14.4 turns · weakness
- Resists Fire0%9.8 turns
- Resists Water0%9.8 turns
- Resists Earth-30.7%13.3 turns · weakness
- Resists Nature0%9.8 turns
- Resists Shadow0%9.8 turns
- Resists Light0%9.8 turns
Strengths
- Eliminates the opponent in 7.1 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Earth: elimination in 13.3 turns.
- No healing.
- Only one generator: Golden Boar.
How the game goes
- Turn 2: first bonuses (Golden Boar).
- Turn 3: first big hit, Rock-Swallower (Blue-Stone-Eater).
- Turn 6: damage peak (1,227).
- Turn 8: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Soul Armor
Armadillo WarriorWhenever a card on the field dies, this card's elemental resistances increase by (+10%)
RecommendedSoul Vitality
Golden BoarWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedPhoenix Feather
Blue-Stone-Eater50% chance to regain the Phoenix passive once used.
RecommendedEpic AOE
Verdant Fruit CruncherStart the game with the "AoE" passive.
RecommendedHow it wins
Generation
Golden Boar (+8 Earth). First bonuses on turn 2.
Damage
Sandstorm (Armadillo Warrior): 32% of the damage; Torrent (Verdant Fruit Cruncher): 28% of the damage. 3,040 useful damage, opponent eliminated in 7.1 turns.
Survival
No healing: with 5,333 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
02Turn 2222 damage
See the rest of the planCollapse the plan+8 turns
03Turn 3430 damage
04Turn 4302 damage
06Turn 6672 damage
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.