- TorrentabilityKeep
- toxKeep
- Free slotNothing worth buying
Midrange Earth / Light · Verdant Fruit Cruncher
Four cards. A shared purpose.
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- HazardoabilityKeep
- BeaconabilityKeep
- Free slotNothing worth buying
- Global AimabilityKeep
- Offensive AimabilityKeep
- MultiboostabilityKeep
- CigarillosabilityKeep
- Final DelightabilityKeep
- toxKeep
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.
- Fragile deck-0.8%10 turns
- Tank deck-23.9%16 turns · weakness
- Resists Fire0%11.3 turns
- Resists Water-14.7%14.2 turns · weakness
- Resists Earth-20.5%15.5 turns · weakness
- Resists Nature0%11.3 turns
- Resists Shadow0%11.3 turns
- Resists Light-17.5%14.7 turns · weakness
Strengths
- 2 cards with active generation.
- Control effects contributing to the model’s score.
Watch points
- Sensitive to Earth resistance: -21% score, elimination in 15.5 turns against that profile.
- Sensitive to Light resistance: -18% score, elimination in 14.7 turns against that profile.
- No healing in the simulation.
Four key moments
- 01Set up opening bonuses and talents.
- 02Fuel the Earth / Light axes.
- 03Simulated damage peak: turn 10.
- 04Estimated elimination: 11.3 turns.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Breath-8
Verdant Fruit CruncherGains the Elemental Breath attack at the start of turn 8
RecommendedIncreasing Error
Abyssal LightbearerEach time this card attacks, a random enemy card loses 3% accuracy
RecommendedDoomed Hour
FaeryliaApplies Eternity to all enemy cards when this card is killed.
RecommendedSoul Vitality
Commando GerzWhenever a card on the field dies, this card's HP and max HP increase by (+300)
RecommendedWhy it works
Start the engine
Verdant Fruit Cruncher, Commando Gerz feed the composition with bonuses. The main axes are Earth / Light. Each bonus point increases damage and healing in its element by 10% in the model.
Convert your bonuses
Verdant Fruit Cruncher + Abyssal Lightbearer have the strongest individual offensive profiles in this composition. The deck reaches 2,488 useful simulated damage, with elimination estimated at 11.3 turns. Check the curve to see when the investment pays off.
Protect the composition
The model estimates 4,651 effective HP and 0 healing. Healing is limited: check whether the offensive tempo fits your plan.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.