Ramp Earth / Fire · Verdant Fruit Cruncher

Four cards. A shared purpose.

IntermediateElemental rampEarthFire
BTier75.1% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityKeep
  2. Final DelightabilityReplaceable
  3. Replace : BerserkT2
    to buy

Verdant Fruit Cruncher

Earth · Common

  1. TorrentabilityKeep
  2. toxReplaceable
  3. Free slotT6
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxReplaceable
  3. Free slot
    to buy

Master Amphibian

Earth · Common

  1. Miasmas of WisdomabilityKeep
  2. toxReplaceable
  3. Free slotT4
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings187 Spamtons generated+25.6% Plan potential
T2

Avenger

Commando Gerz · Epic

Replace : Berserk

+12%
T4

Poison

Master Amphibian · Common

+7.5%
T6

Graveyard

Verdant Fruit Cruncher · Rare

+6.1%

Expected value of a random purchase, before → after this plan: +1.5% → +0.1%

Avoid for this deck

AoE · Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Backlash · Erosion · Random shapeshifter · Mimicry · Revenge · Temporality

Theoretical score12,243
Estimated elimination7.7 turns
Effective HP4,905
Healing200

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 3 cards with active generation.
  • Estimated elimination in 7.7 turns.
  • 200 healing in the simulation.

Watch points

  • Sensitive to Earth resistance: -13% score, elimination in 9.1 turns against that profile.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Fire axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 7.7 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

Epic AOE

Verdant Fruit Cruncher

Start the game with the "AoE" passive.

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended

Length

Master Amphibian

At the start of your first turn, a random enemy card receives "Eternity"

Recommended
Adapt in the workshop

Why it works

Start the engine

Commando Gerz, Verdant Fruit Cruncher, Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Earth / Fire / Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Verdant Fruit Cruncher + Master Amphibian have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 7.7 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 4,905 effective HP and 200 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 1163 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
87
Master Amphibian
Miasmas of WisdomMaster Amphibian
76
02Turn 2235 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
131
Master Amphibian
Miasmas of WisdomMaster Amphibian
104
See the rest of the planCollapse the plan+8 turns
03Turn 3280 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
156
Master Amphibian
Miasmas of WisdomMaster Amphibian
124
04Turn 4352 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
200
Master Amphibian
Miasmas of WisdomMaster Amphibian
152
05Turn 5397 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
225
Master Amphibian
Miasmas of WisdomMaster Amphibian
172
06Turn 6469 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
269
Master Amphibian
Miasmas of WisdomMaster Amphibian
200
07Turn 7513 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
294
Master Amphibian
Miasmas of WisdomMaster Amphibian
219
08Turn 8584 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
337
Master Amphibian
Miasmas of WisdomMaster Amphibian
247
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.