Ramp Earth / Fire · Verdant Fruit Cruncher

Four cards. A shared purpose.

IntermediateElemental rampEarthFire
BTier72.5% · Relative indexv1.19

Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.

Commando Gerz

Earth · Rare

  1. CigarillosabilityKeep
  2. Final DelightabilityReplaceable
  3. Replace : BerserkT2
    to buy

Verdant Fruit Cruncher

Earth · Common

  1. TorrentabilityKeep
  2. toxReplaceable
  3. Free slotT4
    to buy

Golden Boar

Earth · Common

  1. Earth ShakerabilityKeep
  2. toxReplaceable
  3. Free slotT6
    to buy

Scorch, the Ignited Lizards

Water · Rare

  1. FlameflowabilityKeep
  2. toxReplaceable
  3. Free slotT8
    to buy

Tox priorities

Priority order: which Tox to aim for at each shop opening, and which ability slot to put it in. Prices are not published by the Spamdex, so the plan ignores them; draws remain random.

4 shop openings203 Spamtons generated+30.8% Plan potential
T2

Avenger

Commando Gerz · Epic

Replace : Berserk

+16.1%
T4

Multiplier

Verdant Fruit Cruncher · Rare

+6.1%
T6

AoE

Golden Boar · Epic

+5.7%
T8

Berserk

Scorch, the Ignited Lizards · Common

+2.9%

Expected value of a random purchase, before → after this plan: +1.8% → +0.1%

Avoid for this deck

Waterheart · Shadowheart · Fireheart · Lightheart · Natureheart · Backlash · Random shapeshifter · Revenge · Temporality

Theoretical score12,053
Estimated elimination8 turns
Effective HP6,915
Healing200

Opponent profiles

Score averaged over nine theoretical opponents, as no real meta can be observed: neutral (700 HP, 10% resistance), fragile, tank, and six decks resisting one element (+25%). Score gap against the neutral profile, the one used for the displayed gameplan.

Strengths

  • 4 cards with active generation.
  • Estimated elimination in 8 turns.
  • 200 healing in the simulation.

Watch points

  • Sensitive to Earth resistance: -14% score, elimination in 9.5 turns against that profile.
  • No control recorded by the model.

Four key moments

  1. 01Set up opening bonuses and talents.
  2. 02Fuel the Earth / Fire axes.
  3. 03Simulated damage peak: turn 8.
  4. 04Estimated elimination: 8 turns.

Model ranking

0% = average random deck. 100% = best deck found. This score is not a win rate.

Understanding the scores

Talents

Soul Vitality

Commando Gerz

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

Epic AOE

Verdant Fruit Cruncher

Start the game with the "AoE" passive.

Recommended

Soul Vitality

Golden Boar

Whenever a card on the field dies, this card's HP and max HP increase by (+300)

Recommended

New Life

Scorch, the Ignited Lizards

Start the game with the Phoenix or Graveyard passive.

Recommended
Adapt in the workshop

Why it works

Start the engine

Commando Gerz, Verdant Fruit Cruncher, Golden Boar, Scorch, the Ignited Lizards feed the composition with bonuses. The main axes are Earth / Fire / Water. Each bonus point increases damage and healing in its element by 10% in the model.

Convert your bonuses

Verdant Fruit Cruncher + Commando Gerz have the strongest individual offensive profiles in this composition. The deck reaches 2,800 useful simulated damage, with elimination estimated at 8 turns. Check the curve to see when the investment pays off.

Protect the composition

The model estimates 6,915 effective HP and 200 healing. Defense helps give bonuses and cooldowns time to pay off.

The gameplanTheoretical analysis

Turn by turn, what the engine plays with this deck. The first two turns are unfolded.

01Turn 191 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
91
02Turn 2259 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Golden Boar
Earth ShakerGolden Boar
109Earth +2
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
150
See the rest of the planCollapse the plan+8 turns
03Turn 3178 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
178
04Turn 4410 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Golden Boar
Earth ShakerGolden Boar
173Earth +2
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
237
05Turn 5266 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
266
06Turn 6548 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
312
Golden Boar
Earth ShakerGolden Boar
236Earth +2
07Turn 7353 damage
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
353
08Turn 8700 damage
Commando Gerz
CigarillosCommando Gerz
Earth +3 · Light +3
Scorch, the Ignited Lizards
FlameflowScorch, the Ignited Lizards
Fire +3 · Water +3 · Earth +3
Verdant Fruit Cruncher
TorrentVerdant Fruit Cruncher
400
Golden Boar
Earth ShakerGolden Boar
300Earth +2
09Turn 9Simulation complete.

Simulation complete.

10Turn 10Simulation complete.

Simulation complete.