- Glacial LaserabilityDeck core
- Critical FallabilityDeck core
- Precise FallabilityDeck core
Canine Specter + Aleera
Canine Specter + Aleera (with Sovereign of the Ether Falls and Paguroniyx) is the 3rd deck with an accessible collection in the SPAM 1.26 tier list at Celeste · Legend (tier A); with these talents it is S at Bronze · Silver and S at Gold · Crystal. Aggro deck in Shadow, estimated elimination in 5.8 turns; first Tox to aim for: Poison on turn 2.
By rank, with these talentsCeleste · LegendAGold · CrystalSBronze · SilverS
Ideal setup: the abilities to keep and the Tox to aim for, slot by slot. You don’t need them all: the purchase plan gives the priority order.
- Bang-BoomabilityDeck core
- Replace : ShadowheartT6to buy
- Replace : LightheartT2to buy
- Word-ChewabilityDeck core
- Replace : Punching BagT4to buy
- toxReplaceable
- BurrowabilityDeck core
- Venomous ShearsabilityReplaceable
- toxReplaceable
Tox priorities
The advised buying order, opening by opening, and the slot for each Tox. Draws stay random and high rarities come late. “Deck core” lines are only replaced by the same Tox in a better rarity.
Shop openings
At each opening: the odds of each rarity given the deck’s Luck on that turn, the Spamtons generated so far, and the advised purchase. One purchase per opening.
CommonRareEpicLegendary
- T2Poison
- T4Berserk
- T6Poison
Poison
Canine Specter · Common
Replace : Lightheart
Berserk
Aleera, Nightmare-Eater · Rare
Replace : Punching Bag
Poison
Canine Specter · Rare
Replace : Shadowheart
Expected value of a random purchase, before → after this plan: +0.5% → +0.2%
Avoid for this deck
Bomba · Shield · Lucky · Waterheart · Fireheart · Natureheart · Earthheart · Eternity · Smoke · Freeze · Inversion · Shapeshifter · Mimicry · Optimisation · Phoenix · Taunt · Revenge · Punching Bag · Spamland · Temporality · Tenacity · Avenger
Opponent profiles
Score averaged over nine theoretical opponents, as no real meta can be observed: neutral, fragile, tank and six decks resisting one element, each played first and second. Score gap against the neutral profile, the one used for the displayed gameplan.
Play orderFirst +0.1% · 7.2 turnsSecond -0.1% · 7.1 turns
- Fragile deck+10.9%5.6 turns · strength
- Tank deck-21.3%9 turns · weakness
- Resists Fire0%6.9 turns
- Resists Water0%6.9 turns
- Resists Earth0%6.9 turns
- Resists Nature0%6.9 turns
- Resists Shadow-16.9%8.5 turns · weakness
- Resists Light-1.9%7 turns
Strengths
- Eliminates the opponent in 5.8 turns.
- Has control effects.
Weak spots
- Struggles against a deck resisting Shadow: elimination in 8.5 turns.
- No healing.
- Relies on Word-Chew (Aleera, Nightmare-Eater).
How the game goes
- Turn 4: first big hit, Word-Chew (Aleera, Nightmare-Eater).
- Turn 6: damage peak (1,688).
- Turn 6: opponent eliminated.
Model ranking
0% = average random deck. 100% = best deck found. This score is not a win rate.
Understanding the scoresTalents
Weaken
Sovereign of the Ether FallsReduces the elemental resistances of all enemy cards by (-1%) per turn
RecommendedOne Man Army
Canine SpecterEach time another card on the field dies, the base damage and base healing of all this card's attacks increase by (+3).
RecommendedResilience
Aleera, Nightmare-EaterWhile this card's HP is below 50%, its elemental resistances increase by (+25%).
RecommendedSoul Vitality
PaguroniyxWhenever a card on the field dies, this card's HP and max HP increase by (+200)
RecommendedHow it wins
Generation
No ability generates bonuses: the deck relies on its talents and starting Tox.
Damage
Word-Chew (Aleera, Nightmare-Eater): 65% of the damage; Bang-Boom (Canine Specter): 31% of the damage. 2,960 useful damage, opponent eliminated in 5.8 turns.
Survival
No healing: with 4,923 effective HP, the deck has to win before it wears down.
The gameplanTheoretical analysis
Turn by turn, what the engine plays with this deck. The first two turns are unfolded.
01Turn 14 damage
02Turn 2435 damage
See the rest of the planCollapse the plan+8 turns
03Turn 34 damage
04Turn 41,090 damage
05Turn 54 damage
06Turn 61,688 damage
07Turn 7Simulation complete.
Simulation complete.
08Turn 8Simulation complete.
Simulation complete.
09Turn 9Simulation complete.
Simulation complete.
10Turn 10Simulation complete.
Simulation complete.