Drag a Tox onto an ability slot, or select it then choose the slot. An occupied slot is replaced.
Attacks and heals adjacent targets for 80% of the damage dealt
Elemental bonuses are doubled for this card's attacks
Stuns the opponent. A stunned target cannot use abilities
Deals damage equal to 1% of the target’s max HP at the start of each of its turns for 3 turns.
All your cards' damage is increased by 25%
This card recovers all its attacks whenever a card it didn't kill dies.
Increases all your elemental bonuses by (+5) when a card dies
Attacks and heals adjacent targets for 40% of the damage dealt.
Increases cooldowns by 1
Removes the target's last passive
When you kill an ENEMY card with one of your attacks, that attack remains available
Increases all your elemental bonuses by (+3) when a card dies
Deals 500 raw damage to an enemy card when this card dies.
Regenerates 75% of the damage dealt to the target
Earth bonus (+1) per turn
Regenerates 50% of the damage dealt to the target
All your cards' damage is increased by 12%
Attacks and heals adjacent targets for 20% of the damage dealt
Decreases cooldowns by 1
Fire bonus (+2) per turn
Regenerates 25% of the damage dealt to the target
The card is immune to all effects from enemy cards
When this character launches an attack, all enemy attacks during the next turn must target it
Reflects 75% of the damage taken back to the attacker
Increases your Luck by (+1) per turn
This card increases its max HP by 15 per turn
This card increases the resistances of all allied cards (+6)
At the start of each turn, the card recovers 4% of its max HP
Starts the game with a random passive
When destroyed, this card returns to life with 50% of its max HP.
Single use
Ignores resistances and taunts. Destroys enemy taunts if targeted
Water bonus (+1) per turn
Increases your Luck by (+0.5) per turn
Increases the element of the caster's card by +1 each time it is attacked
Enshrouds the allied field after using an attack or a heal
Generates 3 Spamtons each turn.
The first fatal attack leaves you with 1 HP
Reflects 25% of incoming damage back to the attacker.
When destroyed, this card returns to life with 25% of its max HP.
Single use
This card increases the resistances of all allied cards (+3)
Nature bonus (+1) per turn
Reduces the target's max HP by 50% of the damage dealt
Once destroyed, this card deals all of its attacks to the opponent
Transforms into a random card of the same rarity.
Light bonus (+1) per turn
Fire bonus (+1) each turn.
Shadow bonus (+1) per turn
Each time the opponent generates one or more elements, you generate 1 of the same type.
Takes 50% of the damage dealt to the target